706. Design HashMap

Difficulty:
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Problem

Design a HashMap without using any built-in hash table libraries.

Implement the MyHashMap class:

  Example 1:

Input
["MyHashMap", "put", "put", "get", "get", "put", "get", "remove", "get"]
[[], [1, 1], [2, 2], [1], [3], [2, 1], [2], [2], [2]]
Output
[null, null, null, 1, -1, null, 1, null, -1]

Explanation
MyHashMap myHashMap = new MyHashMap();
myHashMap.put(1, 1); // The map is now [[1,1]]
myHashMap.put(2, 2); // The map is now [[1,1], [2,2]]
myHashMap.get(1);    // return 1, The map is now [[1,1], [2,2]]
myHashMap.get(3);    // return -1 (i.e., not found), The map is now [[1,1], [2,2]]
myHashMap.put(2, 1); // The map is now [[1,1], [2,1]] (i.e., update the existing value)
myHashMap.get(2);    // return 1, The map is now [[1,1], [2,1]]
myHashMap.remove(2); // remove the mapping for 2, The map is now [[1,1]]
myHashMap.get(2);    // return -1 (i.e., not found), The map is now [[1,1]]

  Constraints:

Solution


var MyHashMap = function() {
    this.map = [];
};

/** 
 * @param {number} key 
 * @param {number} value
 * @return {void}
 */
MyHashMap.prototype.put = function(key, value) {
    this.map[key] = value;
};

/** 
 * @param {number} key
 * @return {number}
 */
MyHashMap.prototype.get = function(key) {
    return this.map[key] ?? -1;
};

/** 
 * @param {number} key
 * @return {void}
 */
MyHashMap.prototype.remove = function(key) {
    this.map[key] = undefined;
};

/** 
 * Your MyHashMap object will be instantiated and called as such:
 * var obj = new MyHashMap()
 * obj.put(key,value)
 * var param_2 = obj.get(key)
 * obj.remove(key)
 */

Explain:

nope.

Complexity: